HICAPACITY

Horray! First public night since opening! What does that mean?

Everyone is invited to a night of an interesting software development talk. You don’t have to be a software professional to come and learn from some intriguing examples.

But what is this all for?

APIs are the way to leverage other services, not too much to chew off for someone trying to do something cool with programming, and a good way to get involved with something cool. So we’re going to strive for a single-day hackathon every month. At the start of next month, we’ll be having a first ever API hackathon, “HI Consumption”, featuring the FourSquare API and tentatively on Sunday, November 6 (changed to) Saturday, November 5.

Every month we’re going to learn a new API, write some code, and think about how to use it or mash it up with other APIs to come up with something awesome.

So please!

On Wednesday night come check us out, you don’t have to be a member! Come by listen to us talk briefly about the API. We’ll show some examples and show you guys how to get started.

This is just a taste of what’s coming and a “free sample” to whet your appetites for you non-members. For you members, there will be another in-depth workshop (members only, $10 for non-members) on the FourSquare API coming up in about a week or two (TBA).

Don’t procrastinate!

For those you who are eager, here are some resources to get started!

HI Capacity
Programming

Hello everyone!

I hope you had a good time at the Arduino Night. I learned a LOT about temperature sensing and learned about reading serial data a bit more.(and using buffers!)

Jeremy Chan has written up a little debrief for those who missed it. Check it out at his blog!

Also, if you haven’t signed up for membership, go here! We need all the support we can get!

Electronics
Event

Kyle Oba will be leading a talk on October 27 at 6:30pm at The Box Jelly. This is a public event. You can RSVP Here.

In a few short years, human-computer interaction has gone from the mouse’s “point and click” to multi-touch displays. Just observe any tech savvy child to see just how intuitive and pervasive multi-touch interactions have become. But, what lies beyond the multi-touch display?

In the last year, innovation in 3D software interaction has exploded (especially with the Microsoft Kinect sensor: http://www.adafruit.com/blog/2011/05/06/kinect-projects-the-first-5-months/)

This will not be a technical lecture.

Our goal is to get the art and design community (this includes programmers, thank you) excited about this tool, and to provide a primer so everyone can start playing immediately. Join us as we recap some inspiring and fun points from selected projects. We’ll also use a designer’s eye to take a close look at what makes the Kinect a cool tool for building interactive experiences.

The Microsoft Kinect is the first affordable, commercially available, depth-sensor. For less than $150, anyone can pick one up and attach it to any computer (Mac or PC) via USB (no other hardware required). With the Kinect, there is no mouse, just you, waving, dancing, spinning, painting, jumping in space.

The OpenSource community is behind Kinect hacking in a big way. You can get started with Kinect development using software frameworks such as OpenFrameworks, Processing, & Pure Data. These are all approachable tools that warrant a good look on their own merit. We’ll cover as many ways to get started as time permits, attempting to write as little code as possible.

Agenda Highlights

  • Introduction to the Kinect sensor
  • A short history of Kinect hacking
  • Using the Kinect with very little programming (Kinect with OpenFrameworks, Processing, PureData)
  • Some short live demonstrations
  • Audience participation as time permits

Thanks and hope to see you there.

Kyle Oba HiCapacity.org Member

Programming
Event